[NEW] Szukasz pracy w branży tech? Firmy same cię znajdą — wypełnij swój profil
Close
checkmark blue Otwarty na oferty pracy
Yahor Paulovich
Unity Developer
Hype Games FZE LLC
location-pointer-icon Białystok
Doświadczenia
3 lata
Poziom angielskiego
Intermediate
Bio

I wrote the code for my first game when I was 12 years old, and it was a 2D ActionScript 3 platformer. Since then, I am always looking for new challenges to expand my knowledge and skills and I've been developing games for mobile, standalone and MR/VR/AR devices.
I am focused on creating maintainable and scalable solutions that meet the needs of OOP and SOLID principles & business goals. I specialize in writing clean code architecture using DI, applying design patterns, and implementing various gameplay mechanics. I love to solve complicated problems in a simple and beautiful way and by giving a problem to me you can be sure I found a creative solution for it!

Umiejętności
C#, Unity (Android, PC, WebGL and Pico VR Platforms), UI, Tilemap, Animations, Timeline, Animation Rigging, Cinemachine, Physics, New Input System, AI Navigation, Audio, Localization, Addressables, URP Renderer Features, Shader Graph, Visual Effect Graph, Particle System, IAP, ... . DOTween, Google Play Games, A* Pathfinding Project Pro, Agents Navigation, Amplify Shader Editor, FMOD for Unity, PicoVR Unity SDK, GameAnalytics, AppsFlyer, OneSignal SDK, Zenject, UniTask, Newtonsoft.Json, ECS for Unity, Burst Compiler, C# Job System, In OOP style, I can design Clean, Onion, Hexagonal and Data Driven Architecture, Firebase Database, Mirror Networking, Git and other

Ta strona używa plików cookie, aby zapewnić Ci lepsze wrażenia podczas przeglądania.

Dowiedz się więcej o tym, jak używamy plików cookie i jak zmienić preferencje dotyczące plików cookie w naszej Polityka plików cookie.

Zmień ustawienia
Zapisz Akceptuj wszystkie cookies