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np. Python, Warszawa, Startup

Game Economy Designer (Poland)

location-pointer-icon Warszawa
Umowa o pracę
Gamedev
remote
Aplikuj

The successful applicant will be able to work at our Lviv office, Warsaw office or remotely in Poland or Ukraine.

Plarium is an international developer of award-winning mobile and desktop games. More than 1300 of our specialists work remotely or at offices in Israel, Ukraine, and Poland.

RAID: Shadow Legends, Mech Arena, and our other 18 massive titles unite more than 500 million players worldwide. With over 15 years’ experience, we strive for boundary-pushing gameplay and graphics. We pair this with our dedication to innovation through analytics, marketing, and community interaction.

Plarium is working on a multi-platform third-person shooter in a realistic setting with innovative gameplay. The project is large-scale and ambitious both from graphics and game design point of view and from a technical perspective. It’s now in the early stages of development.

We are looking for a talented Game Designer to join the Game Design Department as a member of the team responsible for developing and maintaining game economy and game balance.

The successful candidate will work with game analytics on a regular basis, whilst also collaborating regularly with systems Game Designers, and Level Designers.

Responsibilities

  • Developing balance for in-game items (price/rarity/quantity), and the general flow of resources in the game 
  • Creating loot tables 
  • Calculating game progression for features
  • Formulating players’ profit/loss balance tables based on game stage
  • Working with the Level Design team to place loot boxes on game maps
  • Analyzing current version balance performance and implementing adjustments based on analytics

What we expect

  • At least 2 years of work experience as a Game Designer / Game Economy Designer
  • Knowledge of Google Sheets including LOOKUP functions and auto-updating linked formulas
  • Firm knowledge of probability theory
  • Understanding of the core principles of statistics
  • Understanding the core principles of game economy design and resource flow design
  • Fluency in Ukrainian
  • English language skills at the Upper-Intermediate level or higher

Desired

  • Experience working with Unity and version control systems
  • Experience writing scripts for Google Sheets
  • Experience in deconstructing game economies or game features
  • Experience working with game analytics

What we offer

  • Officially registered full-time employment
  • 20 to 26 days of paid leave depending on the country in which your employment is registered
  • Medical support for you and your child and fully paid leave if you or your child are sick
  • Individual development plan and regular feedback
  • Professional seminars, workshops, courses, and internal training programs
  • Opportunity to take an interest-free loan
  • Reimbursement of gym membership fees, online Pilates classes, and running club
  • Counseling with psychologists

*Note: Benefits may vary by country.

Plarium
Product
100 - 300
Branża
GameDev
Założona
2009

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