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np. Python, Warszawa, Startup

Game Economy Designer (Poland)

location-pointer-icon Warszawa
Zarchiwizowane
Umowa o pracę
Gamedev
remote

The successful applicant will be able to work at our Lviv office, Warsaw office or remotely in Poland or Ukraine.

Plarium is an international developer of award-winning mobile and desktop games. More than 1300 of our specialists work remotely or at offices in Israel, Ukraine, and Poland.

RAID: Shadow Legends, Mech Arena, and our other 18 massive titles unite more than 500 million players worldwide. With over 15 years’ experience, we strive for boundary-pushing gameplay and graphics. We pair this with our dedication to innovation through analytics, marketing, and community interaction.

Plarium is working on a multi-platform third-person shooter in a realistic setting with innovative gameplay. The project is large-scale and ambitious both from graphics and game design point of view and from a technical perspective. It’s now in the early stages of development.

We are looking for a talented Game Designer to join the Game Design Department as a member of the team responsible for developing and maintaining game economy and game balance.

The successful candidate will work with game analytics on a regular basis, whilst also collaborating regularly with systems Game Designers, and Level Designers.

Responsibilities

  • Developing balance for in-game items (price/rarity/quantity), and the general flow of resources in the game 
  • Creating loot tables 
  • Calculating game progression for features
  • Formulating players’ profit/loss balance tables based on game stage
  • Working with the Level Design team to place loot boxes on game maps
  • Analyzing current version balance performance and implementing adjustments based on analytics

What we expect

  • At least 2 years of work experience as a Game Designer / Game Economy Designer
  • Knowledge of Google Sheets including LOOKUP functions and auto-updating linked formulas
  • Firm knowledge of probability theory
  • Understanding of the core principles of statistics
  • Understanding the core principles of game economy design and resource flow design
  • Fluency in Ukrainian
  • English language skills at the Upper-Intermediate level or higher

Desired

  • Experience working with Unity and version control systems
  • Experience writing scripts for Google Sheets
  • Experience in deconstructing game economies or game features
  • Experience working with game analytics

What we offer

  • Officially registered full-time employment
  • 20 to 26 days of paid leave depending on the country in which your employment is registered
  • Medical support for you and your child and fully paid leave if you or your child are sick
  • Individual development plan and regular feedback
  • Professional seminars, workshops, courses, and internal training programs
  • Opportunity to take an interest-free loan
  • Reimbursement of gym membership fees, online Pilates classes, and running club
  • Counseling with psychologists

*Note: Benefits may vary by country.

Plarium
Product
100 - 300
Branża
GameDev
Założona
2009

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