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np. Python, Warszawa, Startup

2D Artist

location-pointer-icon Warszawa
10000 - 11000 PLN
Brutto / Miesiąc / B2B
Gamedev

Currently, we are looking for an experienced 2D Artist to join us on a full-time basis to Warsaw office. (4 days onsite, 1 day remote)

Our client is looking for a versatile and creative 2D Artist to help craft the visual soul of our first game. You’ll be working side-by-side with our small, passionate team to bring characters, environments, UI elements, and key art to life in a unique, stylized aesthetic.

This is a hands-on, full-time role for someone who loves jumping between concepting, illustrating, polishing assets, and collaborating across disciplines. If you enjoy the creative freedom of an early-stage project, the energy of building something from scratch, and the impact that comes from being one of the first artists on the team—we want to hear from you.

Responsibilities:

  • Design and illustrate stylized 2D characters, environments, props, and UI elements from sketch to final asset.
  • Create concept art and mockups to support new features, visual storytelling, and gameplay ideation.
  • Collaborate with designers, animators, and developers to ensure assets are both beautiful and functional in-engine.
  • Adapt to and help shape the evolving visual style of the game.
  • Contribute ideas, references, and creative problem-solving to all parts of development.

Requirements:

  • A strong, adaptable 2D artist with 3+ years of experience in games or a similar creative field.
  • A portfolio that shows range: characters, environments, props, UI—you’re comfortable across the board.
  • Comfortable working in a fast-paced, collaborative, and startup-style environment.
  • Skilled in tools like Photoshop, and familiar with game pipelines.
  • You take ownership—you spot visual gaps or polish opportunities and jump in to solve them.
  • Bonus if you have Unity experience, or know your way around motion graphics, VFX, or AI-assisted workflows.

What's in it for you:

  • Shape the gameplay of a brand-new mobile game from day one.
  • High creative ownership in a zero-politics, low-ego environment.
  • Work with a small, elite team where your voice matters.
  • Iterate fast, ship smart, and build something truly player-first.
  • Competitive salary
  • Vacation 20 calendar days
  • Kitchen with healthy snacks, coffee, and fruit days. 
28software
Outstaff
50 - 100
Branża
GameDev, E-commerce, Mobile, Medtech/Healthcare, Other
Założona
2019

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