np. Python, Warszawa, Startup

2D/Concept Artist

location-pointer-icon Warszawa
B2B
Gamedev

Currently, we are looking for an experienced 2D/Concept Artist to join us on a full-time basis at our Warsaw office (2 days onsite, 3 days remote).

Our Customer is an early-stage mobile gaming studio founded in 2024, specializing in 2D free-to-play mid-core games. The team consists of experienced professionals, many of whom come from Plarium.

Responsibilities:

  • Create concept art and final 2D assets for monsters, evolution lines, titans, pets, bosses, characters, and environments.
  • Design stylized creatures with strong silhouettes, clear readability, and powerful visual progression across evolutions.
  • Produce high-quality game art: unit portraits, icons, items, gear sets, skill visuals, and illustrations.
  • Create and maintain UI/UX assets — icons, frames, evolution screens, talent trees, and interface elements.
  • Develop environment concepts, backgrounds, and location art.
  • Conceptualize, present, and execute ideas quickly while staying true to the game's primal fantasy identity.
  • Take full ownership of the visual direction as the sole 2D artist on the project — set the visual benchmark that outsourcers and future hires will follow.
  • Contribute to building and maintaining the Art Bible and overall visual style.
  • Work closely with the Art Director, Game Designer and Animator to ensure consistent art direction and high visual quality.
  • Communicate proactively, share work at early stages and iterate fast based on feedback.

Requirements:

  • Strong design, drawing, color theory, composition, and conceptual ideation skills, strong Strong skills in design, drawing, color theory, composition, and conceptual ideation.
  • Excellent sketching fundamentals — anatomy, perspective, shape language, and silhouette.
  • Solid experience creating stylized 2D game art, mobile experience is a strong plus.
  • 5+ years of professional experience as a Concept Artist or 2D Artist in the game industry.
  • Great illustration skills with a strong focus on characters and creatures 
  • Experience creating UI/UX assets for games.
  • Ability to work independently and take ownership
  • Ability to meet tight deadlines in a small, fast-paced team environment.
  • Understanding of mobile game specifics — readability on small screens, performance considerations.
  • Upper-Intermediate level of English

Would be a plus:

  • Experience with monster and creature design or evolution systems.
  • Previous work in Idle RPG, RPG, or gacha games.
  • Interest in primal or dark fantasy aesthetics.
  • Experience briefing and reviewing outsourced art to maintain style consistency.
  • Experience working in early-stage or mid-core mobile projects.  

What's in it for you:

  • A challenging function, with a lot of responsibility in a unique business environment
  • Work with the latest technologies
  • State-of-the-art, cool, centrally located office with excellent atmosphere and superior working conditions
  • Competitive salary
  • Vacation 20 calendar days
  • Kitchen with healthy snacks, coffee, fruit days
  • Corporate events

28software
Outstaff
50 - 100
Branża
GameDev, E-commerce, Mobile, Medtech/Healthcare, Other
Założona
2019

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