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np. Python, Warszawa, Startup

Game Designer

location-pointer-icon Warszawa
11000 - 12000 PLN
Brutto / Miesiąc / B2B
Gamedev

Currently, we are looking for an experienced Game Designer to join us on a full-time basis at our Warsaw office (4 days onsite, 1 day remote).

We’re looking for a Game Designer who thrives in small, fast-moving teams and loves shaping core gameplay experiences from the ground up. You’ll play a central role in defining the systems, mechanics, and feel of our debut title—a stylized mobile-first game that’s intuitive, satisfying, and emotionally engaging. This is a hands-on role for someone who’s as comfortable in spreadsheets as they are in Unity, and who can balance creative instincts with production realities.

Our Customer is a newly founded game studio led by industry veterans. Their goal is clear: to create a game that players love, one that redefines the genre and achieves strong financial success.

Responsibilities:

  • Design, prototype, and iterate on core gameplay systems, mechanics, and level flows.
  • Own feature design from pitch to implementation, collaborating closely with art, UI/UX, and engineering.
  • Translate the creative vision into elegant, engaging gameplay loops tailored for mobile.
  • Analyze playtest data and feedback to refine features and improve balance, pacing, and fun.
  • Work directly in Unity to implement, test, and polish gameplay elements.
  • Help define and document game systems, economy models, and progression flows.
  • Stay current with trends in mobile and F2P game design, and bring fresh ideas to the table.

Requirements:

  • 3+ years of experience designing gameplay systems, levels, or features—ideally in mobile or stylized games.
  • Strong grasp of game loops, retention mechanics, player psychology, and intuitive UX.
  • Comfortable designing for mobile-first gameplay with an eye toward simplicity and depth.
  • Skilled in prototyping and balancing using tools like Excel, Unity, Miro, or Figma.
  • Strong communicator who enjoys cross-functional collaboration in small teams.
  • Self-driven, highly iterative, and proactive—ready to take ownership and run with ideas.
  • Experience working in Unity, with the ability to implement and tweak gameplay directly — advantage
  • Understanding of monetization systems, LiveOps design, and onboarding flows — advantage
  • Background in scripting, narrative design, or content authoring -  advantage
  • Familiarity with AI-assisted ideation tools or procedural systems — advantage

What's in it for you:

  • Shape the gameplay of a brand-new mobile game from day one.
  • High creative ownership in a zero-politics, low-ego environment.
  • Work with a small, elite team where your voice matters.
  • Iterate fast, ship smart, and build something truly player-first.
  • Competitive salary
  • Vacation 20 calendar days
  • Kitchen with healthy snacks, coffee, and fruit days.
28software
Outstaff
50 - 100
Branża
GameDev, E-commerce, Mobile, Medtech/Healthcare, Other
Założona
2019

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